- 41. Nanosaur Game
- (Software hints)
- ... their own back in time with a time machine to collect enough dinosaur eggs of different species before a large meteor impact wipes out the dinosaurs. So you play against time. Arrow keys = control Spacebar ...
- 42. Toni Kistner, HomeOfficeComputing
- (iBook arguments)
- Weighing in at 6.6 pounds, it's large and flat like a seat cushion--specifically, as a colleague remarked, a "comfort station fixture." It's far too big for a tray table, or even my lap if a passenger ...
- 43. Jonathan Ive #3, iBook Designer
- (iBook arguments)
- I really like the sleep light. Everyone else's just blink on and off, and they're very mechanical, and this is typical of their design. We wanted to do something that was more animated and fluid - and ...
- 44. Bryan Appleyard, Sunday Times
- (iBook arguments)
- Having left in 1985, Jobs returned to Apple in 1997 and unleashed his corporate son, Ive. Apple's software was in a mess and its market share almost invisible. So Jobs went for taste, and Ive produced ...
- 45. Del Miller, macopinion
- (iBook arguments)
- The iBook will almost certainly bring a seachange in our perception of computing. For all the analysis and pontificating about the iBook's capabilities, the primary driver of the new laptop's success will ...
- 46. Playing Playstation 1 Games
- (Software hints)
- ... feedback controllers and pistols were not supported. After Sony tried in vain to prevent Connectix from selling the software, the group quickly bought the small company and took the product off the market. ...
- 47. Eolake Stobblehouse, macCreator
- (iBook arguments)
- The iBook is different. It has been designed to be handled roughly, by young people. And even though I'm sure many people would say that mature individuals should be able to handle a sophisticated machine ...